Initial Level: 5 Place Caught: New Bark Town. Starter Nature: Gentle. Somewhat stubborn. Ability: Magic Guard (The Pokémon only takes damage from attacks.) Moves: Protect, Confusion, Recover, Endeavor, Psybeam, Charm, Psyshock, Light Screen, Reflect, Ally Switch, Pain Split, Psychic, Skill Swap Extra: Named with help from Chip
Initial Level: 5. Evolved into Meowstic 8/2 Place Caught: Route 29 Nature: Hasty. Likes to run. Ability: Infiltrator (Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.) Moves: Scratch, Leer, Fake Out, Disarming Voice, Confusion, Covet, Psybeam, Sucker Punch, Role Play, Light screen, Reflect, Psyshock, Imprison
Initial Level: 4. Evolved into Gastrodon 8/14 Place Caught: Route 30 Nature: Jolly. Alert to Sounds. Ability: Storm Drain (Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.) Moves: Water Gun, Mud Slap, Harden, Recover, Water Pulse, Ancient Power, Body Slam, Muddy Water, Earth Power, Rain Dance Extra: Western Pattern (Pink and Brown), Commemorative Medal (semper race)
Initial Level: 6. Evolved into Haunter July 2021 Place Caught: Route 31 Nature: Rash. Highly Curious. Ability: Levitate (By floating in the air, the Pokémon receives full immunity to all Ground-type moves.) Moves: Lick, Confuse Ray, Hypnosis, Mean Look, Payback, Spite, Curse, Hex, Night Shade, Sucker Punch, Dark Pulse, Shadow Ball
Initial Level and Evolution: 7 Place Caught: Violet Nature: Naive. Likes to run. Ability: Cheek Pouch (Restores HP as well when the Pokémon eats a Berry.) Moves: Nuzzle, Tail Whip, Tackle, Charge, Thunder Shock, Charm, Parabolic charge, Volt Switch, Rest, Snore, Discharge, Play Rough Extra: Commemorative Medal (semper race)
Initial Level: 1 Place Caught: Egg, bought from Hermione. Hatched 6/18 Nature: Impish. Highly Persistent. Ability: Levitate (By floating in the air, the Pokémon receives full immunity to all Ground-type moves.) Moves: Growl, Psywave, Confuse Ray, Will O' Wisp, Pain Split, Shadow Ball, Shadow Sneak, Spite, Astonish, Mean Look, Hex, Psybeam, Pain Split, Payback
Initial Level: 1 Place Caught: Egg, traded from Claudia. Hatched 6/22. Evolved 4/16/23. Nature: Lax. Good endurance. Ability: Anticipation (The Pokémon can sense an opposing Pokémon's dangerous moves.) Moves: Charm, Confusion, Rest, Play Nice, Play Rough, Life Dew, Disarming Voice, Aromatherapy, Psybeam, Heal Pulse, Dazzling Gleam
Initial Level: 10 Place Caught: Violet City. Swarm, July 2021. Nature: Timid. Alert to Sounds. Ability: Cute Charm (If a Pokémon with Cute Charm is hit by a move that makes contact, there is a 30% chance the attacker will become infatuated.) Moves: Charm, Copycat, Defense Curl, Disarming Voice, Encore, Growl, Pound, Sing, Splash, Sweet Kiss, Stored Power, Minimize, After You, Life Dew, Metronome, Moonlight, Gravity, Meteor Mash, Follow Me
Initial level: 30 Place Caught: Cinnabar Island. July 2021 Nature: Hasty. Quick to flee. Ability: Flash Fire (Powers up the Pokémon's Fire-type moves if it's hit by one.) Moves: Ember, Tail Whip, Disable, Quick Attack, Spite, Incinerate, Confuse Ray, Will-O-Wisp, Extrasensory, Flamethrower, Imprison, Fire Spin, Safeguard, Inferno
Initial level: 20 Place Caught: Lost Temple, Top Section. 8/7 Nature: Lax. Capable of taking hits. Ability: Forecast (The Pokémon transforms with the weather to change its type to Water, Fire, or Ice) Moves: Tackle, Water Gun, Ember, Powder Snow, Headbutt, Hail, Rain Dance, Sunny Day, Weather Ball, Hydro Pump, Fire Blast, Blizzard
Initial level: 20 Place Caught: Lost Temple, top section. 8/7 Nature: Hasty. Impetuous and silly. Ability: Illuminate (Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.) Moves: Tackle, Harden, Water Gun, Confuse Ray, Rapid Spin, Minimize, Swift, Psybeam, Brine, Light Screen, Power Gem, Psychic
Initial Level: 1 Place Caught: Split from Nincada upon evolution. 8/7 Nature: Timid. Quick to flee. Ability: Wonder Guard (Its mysterious power only lets supereffective moves hit the Pokémon.) Moves: Dig, False Swipe, Grudge, Harden, Metal Claw, Mud-Slap, Sand Attack, Scratch, Shadow Claw, Confuse Ray
Initial level: 1 Place Caught: Adopted from Silph Co 8/8. Evolved into Silvally 11/30. Nature: Timid. Alert to sounds. Ability: Type: Normal Moves: N/A Extra: Sometimes, without any warning whatsoever, Bisquit's body will change consistency. Normally, it feels like any other Type: Null, sturdy and with a slightly rough fur; but at those odd times, its body gets extraordinarily squishy. It can still stand (though, in a slightly wobbly, lopsided way) but petting it will feel more like petting a Ditto. This seems to happen more commonly when Bisquit is nervous.
Initial Level: 13 Place Caught: Azalea Town. Ditto Swarm 8/13 Nature: Jolly. Somewhat of a clown. Ability: Limber (Its limber body protects the Pokémon from paralysis.) Moves: Transform Extra: Can speak.
Initial Level: 20 Place Caught: Azalea Town. Snorunt Fortunes 1/5 Nature: Modest. Often lost in thought. Ability: Inner Focus (The Pokémon's intensely focused, and that protects the Pokémon from flinching.) Moves: Avalanche, Icicle Crash, Powder Snow, Astonish, Leer, Double Team, Ice Shard, Protect, Icy Wind Extra: Smells like vanilla.
Initial level: 20 Place caught: Hisui Nature: Bashful Ability: Blaze (When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.) Moves: Tackle, Leer, Smokescreen, Ember, Quick Attack, Flame Wheel, Defense Curl
Mitochondria - Duosion (F) - Level 51
Initial Level: 5
Place Caught: New Bark Town. Starter
Nature: Gentle. Somewhat stubborn.
Ability: Magic Guard (The Pokémon only takes damage from attacks.)
Moves: Protect, Confusion, Recover, Endeavor, Psybeam, Charm, Psyshock, Light Screen, Reflect, Ally Switch, Pain Split, Psychic, Skill Swap
Extra: Named with help from Chip
Zero - Meowstic (M) - Level 48
Initial Level: 5. Evolved into Meowstic 8/2
Place Caught: Route 29
Nature: Hasty. Likes to run.
Ability: Infiltrator (Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.)
Moves: Scratch, Leer, Fake Out, Disarming Voice, Confusion, Covet, Psybeam, Sucker Punch, Role Play, Light screen, Reflect, Psyshock, Imprison
Muffin - Skitty (F) - Level 45
Initial Level: 3
Place Caught: New Bark Town. Gift from Old Lady
Nature: Lax. Good perseverance.
Ability: Wonder Skin (Makes status moves more likely to miss.)
Moves: Fake Out, Growl, Tail Whip, Tackle, Foresight, Sing, Attract, Disarming Voice, Double Slap, Copycat, Feint Attack, Charm, Wake-up Slap, Assist, Covet, Double-Edge, Baby-Doll Eyes
Note: Ability changed due to Hidden Ability candy (Christmas, 2021)
Firefly - Ribombee (M) - Level 53
Initial Level: 3. Evolved into Ribombee 8/2
Place Caught: Route 30
Nature: Bold. Sturdy body.
Ability: Honey Gather (The Pokémon may gather Honey after a battle.)
Moves: Absorb, Fairy Wind, Stun Spore, Sweet Scent, Draining Kiss, Struggle Bug, Aromatherapy, Switcheroo, Dazzling Gleam
Extra: Commemorative medal (Semper Race)
Kelp - Gastrodon (F) - Level 47
Initial Level: 4. Evolved into Gastrodon 8/14
Place Caught: Route 30
Nature: Jolly. Alert to Sounds.
Ability: Storm Drain (Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.)
Moves: Water Gun, Mud Slap, Harden, Recover, Water Pulse, Ancient Power, Body Slam, Muddy Water, Earth Power, Rain Dance
Extra: Western Pattern (Pink and Brown), Commemorative Medal (semper race)
Chlorine - Haunter (M) - Level 51
Initial Level: 6. Evolved into Haunter July 2021
Place Caught: Route 31
Nature: Rash. Highly Curious.
Ability: Levitate (By floating in the air, the Pokémon receives full immunity to all Ground-type moves.)
Moves: Lick, Confuse Ray, Hypnosis, Mean Look, Payback, Spite, Curse, Hex, Night Shade, Sucker Punch, Dark Pulse, Shadow Ball
Mouse - Dedenne (F) - Level 49
Initial Level and Evolution: 7
Place Caught: Violet
Nature: Naive. Likes to run.
Ability: Cheek Pouch (Restores HP as well when the Pokémon eats a Berry.)
Moves: Nuzzle, Tail Whip, Tackle, Charge, Thunder Shock, Charm, Parabolic charge, Volt Switch, Rest, Snore, Discharge, Play Rough
Extra: Commemorative Medal (semper race)
Pearl - Misdreavus (M) - 38
Initial Level: 1
Place Caught: Egg, bought from Hermione. Hatched 6/18
Nature: Impish. Highly Persistent.
Ability: Levitate (By floating in the air, the Pokémon receives full immunity to all Ground-type moves.)
Moves: Growl, Psywave, Confuse Ray, Will O' Wisp, Pain Split, Shadow Ball, Shadow Sneak, Spite, Astonish, Mean Look, Hex, Psybeam, Pain Split, Payback
Serenity - Hattrem (F) - 36
Initial Level: 1
Place Caught: Egg, traded from Claudia. Hatched 6/22. Evolved 4/16/23.
Nature: Lax. Good endurance.
Ability: Anticipation (The Pokémon can sense an opposing Pokémon's dangerous moves.)
Moves: Charm, Confusion, Rest, Play Nice, Play Rough, Life Dew, Disarming Voice, Aromatherapy, Psybeam, Heal Pulse, Dazzling Gleam
Ribbon - Drifblim (F) - 42
Initial Level and Evolution: 8, Drifloon. Evolved 9/19.
Place Caught: Sprout Tower
Nature: Modest. Mischievous.
Ability: Aftermath (Damages the attacker if it contacts the Pokémon with a finishing hit.)
Moves: Minimize, Astonish, Gust, Focus Energy, Payback, Hex, Shadow Ball, Spit Up, Stockpile, Swallow, Self-Destruct, Destiny Bond, Baton Pass, Tailwind
Locust - Ninjask (M) - 42
Initial Level: 7, Nincada. Evolved into Ninjask 8/7. Split into Shedinja.
Place Caught: Azalea Town
Nature: Brave. Quick Tempered.
Ability: Compound Eyes (Raises the ability-bearer's accuracy by 30%.)
Moves: Sand Attack, Scratch, Harden, False Swipe, Mud-Slap, Absorb, Bug Bite, Fury Swipes
Kodama - Phantump (F) - 40
Initial Level: 9
Place Caught: Ilex Forest
Nature: Modest. Very Finicky.
Ability: Natural Cure (All status conditions heal when the Pokémon switches out.)
Moves: Astonish, Tackle, Branch Poke, Leech Seed, Confuse Ray, Will-O-Wisp, Hex, Growth, Horn Leech, Curse, Phantom Force, Ingrain
Hibiscus - Comfey (M) - 37
Initial Level: 7
Place Caught: One Island
Nature: Quiet. Highly Curious.
Ability: Triage (Increases the priority of HP-restoring moves to +3)
Moves: Growth, Wrap, Vine Whip, Helping Hand, Draining Kiss, Flower Shield, Magical Leaf, Synthesis, Leach Seed, Grass Knot, Sweet Kiss, Floral Healing, Petal Blizzard, Aromatherapy
Buttercup - Jigglypuff (M) - 36
Initial Level: Egg. Hatched 7/5. Evolved into Jigglypuff 8/29.
Place Caught: Egg, purchased from Jaskier on 6/28.
Nature: Gentle. Somewhat vain.
Ability: Friend Guard (Reduces damage done to allies.)
Moves: Pound, Disarming Voice, Helping Hand, Copycat, Sing, Defense Curl, Sweet Kiss, Disarming Voice, Disable, Rest, Body Slam, Mimic, Gyro Ball, Hyper Voice
Notes: Ability changed due to Hidden Ability Candy (Christmas, 2021)
Luna - Clefairy (F) - 36
Initial Level: 10
Place Caught: Violet City. Swarm, July 2021.
Nature: Timid. Alert to Sounds.
Ability: Cute Charm (If a Pokémon with Cute Charm is hit by a move that makes contact, there is a 30% chance the attacker will become infatuated.)
Moves: Charm, Copycat, Defense Curl, Disarming Voice, Encore, Growl, Pound, Sing, Splash, Sweet Kiss, Stored Power, Minimize, After You, Life Dew, Metronome, Moonlight, Gravity, Meteor Mash, Follow Me
Ash - Vulpix (M) - 50
Initial level: 30
Place Caught: Cinnabar Island. July 2021
Nature: Hasty. Quick to flee.
Ability: Flash Fire (Powers up the Pokémon's Fire-type moves if it's hit by one.)
Moves: Ember, Tail Whip, Disable, Quick Attack, Spite, Incinerate, Confuse Ray, Will-O-Wisp, Extrasensory, Flamethrower, Imprison, Fire Spin, Safeguard, Inferno
Nimbus - Castform (F) - 40
Initial level: 20
Place Caught: Lost Temple, Top Section. 8/7
Nature: Lax. Capable of taking hits.
Ability: Forecast (The Pokémon transforms with the weather to change its type to Water, Fire, or Ice)
Moves: Tackle, Water Gun, Ember, Powder Snow, Headbutt, Hail, Rain Dance, Sunny Day, Weather Ball, Hydro Pump, Fire Blast, Blizzard
Ramiel - Staryu (-) - 40
Initial level: 20
Place Caught: Lost Temple, top section. 8/7
Nature: Hasty. Impetuous and silly.
Ability: Illuminate (Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.)
Moves: Tackle, Harden, Water Gun, Confuse Ray, Rapid Spin, Minimize, Swift, Psybeam, Brine, Light Screen, Power Gem, Psychic
Shell - Shedinja (-) - 22
Initial Level: 1
Place Caught: Split from Nincada upon evolution. 8/7
Nature: Timid. Quick to flee.
Ability: Wonder Guard (Its mysterious power only lets supereffective moves hit the Pokémon.)
Moves: Dig, False Swipe, Grudge, Harden, Metal Claw, Mud-Slap, Sand Attack, Scratch, Shadow Claw, Confuse Ray
Bisquit - Silvally (-) - 1
Initial level: 1
Place Caught: Adopted from Silph Co 8/8. Evolved into Silvally 11/30.
Nature: Timid. Alert to sounds.
Ability: Type: Normal
Moves: N/A
Extra: Sometimes, without any warning whatsoever, Bisquit's body will change consistency. Normally, it feels like any other Type: Null, sturdy and with a slightly rough fur; but at those odd times, its body gets extraordinarily squishy. It can still stand (though, in a slightly wobbly, lopsided way) but petting it will feel more like petting a Ditto. This seems to happen more commonly when Bisquit is nervous.
Repeat - Ditto (-) - Level 32
Initial Level: 13
Place Caught: Azalea Town. Ditto Swarm 8/13
Nature: Jolly. Somewhat of a clown.
Ability: Limber (Its limber body protects the Pokémon from paralysis.)
Moves: Transform
Extra: Can speak.
Shiver - Snorunt (F) - 26
Initial Level: 20
Place Caught: Azalea Town. Snorunt Fortunes 1/5
Nature: Modest. Often lost in thought.
Ability: Inner Focus (The Pokémon's intensely focused, and that protects the Pokémon from flinching.)
Moves: Avalanche, Icicle Crash, Powder Snow, Astonish, Leer, Double Team, Ice Shard, Protect, Icy Wind
Extra: Smells like vanilla.
March - Persian (F) - Level 26
Initial Level: 20
Place Caught: Gift from Louie. March 30th.
Nature: Brave.
Ability: Technician
Moves: Swift, Play Rough, Switcheroo, Scratch, Growl, Bite, Fake Out, Fury Swipes, Screech, Power Gem, Pay Day, Taunt, Assurance
Extra: Shiny
Cinder - Quilava (Hisui) (M) - Level 27
Initial level: 20
Place caught: Hisui
Nature: Bashful
Ability: Blaze (When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.)
Moves: Tackle, Leer, Smokescreen, Ember, Quick Attack, Flame Wheel, Defense Curl